Death Drive 0.3.0 Release
Death Drive » Devlog
NEW FEATURES
- Nailer tool
- Ranged weapons (Pistol, Mac-10)
- Hitchable trailer
CHANGES
- Improved object holding
- Objects no longer jitter while moving
- Objects no longer drag behind while driving car
- Removed stamina
- Reworked steering
- Replaced "Holster" key with "Push" (Used to push car or trailer), can also holster by pressing "Push" key twice
- Improved world generation
- World is less flat, roads are less straight
- Camps and shooting blinds can now spawn off road
- Crouching now makes movement slower and footsteps quieter
- Crosshair now changes depending on whether or not player is holding object or looking at usable object
- Lighting optimizations
- Increased cabinet door opening speed
- Increased melee swing volume
- Healing items no longer spawn in kitchen
- Increased loot spawn rate
- Increased runner zombie spawn rate
- Hanging lamps now have a random chance to be turned on
- Hanging lamp state now gets saved when saving game
- Decreased beer and beer case size
- Increased minimum amount that jerry cans, motor oil and coolant spawn with to 50% (from 0%)
- Decreased car interior light intensity
- Pill bottle no longer disappears when out of uses
- Car ignition audio now gets paused instead of cut off when game is paused
- Improved beer case colliders
- Can now pick up chairs
- Adjusted car wheel volume
- Made rev dial smoother
- Position of attached car doors now gets saved when saving game
- Improved car interior colliders
- Added exhaust to car
- Added shake to house door when hit by zombie
- Slightly increased car suspension
- Spray paint no longer being used while interacting with house door
- Can no longer interact with car door while holding toolbox
BUG FIXES
- Fixed glowing car interior light texture in main menu
- Fixed the default mouse sensitivity being 0
- Fixed physics bug that happens when drinking beer while holding it
- Fixed bad beer loading
- Fixed being able to spam throw sound after dropping object
- Fixed being able to switch equipment while paused
- Fixed toolbox animation bug when equipped
- Fixed being able to use toolbox while paused
- Fixed hearing zombie noises for a split second while loading
- Fixed further away items being loaded badly when loading game
- Fixed trees sometimes spawning too close to buildings
- Fixed grass sometimes spawning inside buildings
- Fixed being able to use toolbox while it's holstered
- Fixed points of interest not spawning zombies
- Fixed zombies no longer attacking house doors
- Fixed headlights not lighting up terrain
- Fixed walking sound while loading game
- Fixed door opening / closing sound when picking up starter car door
- Fixed ui bug when looking at bumpers and fenders
Files
DeathDrive_0.3.0.zip 491 MB
89 days ago
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Death Drive
Infinite driving game with zombies
Status | In development |
Author | Jurchy |
Genre | Survival |
Tags | 3D, Driving, First-Person, Open World, Procedural Generation, Singleplayer, Unity, Zombies |
More posts
- Death Drive 0.2.0 ReleaseMar 03, 2025
- Death Drive 0.1.0 ReleaseJan 24, 2025
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