Death Drive 0.3.0 Release


NEW FEATURES

  • Nailer tool
  • Ranged weapons (Pistol, Mac-10)
  • Hitchable trailer

CHANGES

  • Improved object holding
    •   Objects no longer jitter while moving
    •   Objects no longer drag behind while driving car
  • Removed stamina
  • Reworked steering
  • Replaced "Holster" key with "Push" (Used to push car or trailer), can also holster by pressing "Push" key twice
  • Improved world generation
    •  World is less flat, roads are less straight
    •  Camps and shooting blinds can now spawn off road
  • Crouching now makes movement slower and footsteps quieter
  • Crosshair now changes depending on whether or not player is holding object or looking at usable object
  • Lighting optimizations
  • Increased cabinet door opening speed
  • Increased melee swing volume
  • Healing items no longer spawn in kitchen
  • Increased loot spawn rate
  • Increased runner zombie spawn rate
  • Hanging lamps now have a random chance to be turned on
  • Hanging lamp state now gets saved when saving game
  • Decreased beer and beer case size
  • Increased minimum amount that jerry cans, motor oil and coolant spawn with to 50% (from 0%)
  • Decreased car interior light intensity
  • Pill bottle no longer disappears when out of uses
  • Car ignition audio now gets paused instead of cut off when game is paused
  • Improved beer case colliders
  • Can now pick up chairs
  • Adjusted car wheel volume
  • Made rev dial smoother
  • Position of attached car doors now gets saved when saving  game
  • Improved car interior colliders
  • Added exhaust to car
  • Added shake to house door when hit by zombie
  • Slightly increased car suspension
  • Spray paint no longer being used while interacting with house door
  • Can no longer interact with car door while holding toolbox

BUG FIXES

  • Fixed glowing car interior light texture in main menu
  • Fixed the default mouse sensitivity being 0
  • Fixed physics bug that happens when drinking beer while holding it
  • Fixed bad beer loading
  • Fixed being able to spam throw sound after dropping object
  • Fixed being able to switch equipment while paused
  • Fixed toolbox animation bug when equipped
  • Fixed being able to use toolbox while paused
  • Fixed hearing zombie noises for a split second while loading
  • Fixed further away items being loaded badly when loading game
  • Fixed trees sometimes spawning too close to buildings
  • Fixed grass sometimes spawning inside buildings
  • Fixed being able to use toolbox while it's holstered
  • Fixed points of interest not spawning zombies
  • Fixed zombies no longer attacking house doors
  • Fixed headlights not lighting up terrain
  • Fixed walking sound while loading game
  • Fixed door opening / closing sound when picking up starter car door
  • Fixed ui bug when looking at bumpers and fenders

Files

DeathDrive_0.3.0.zip 491 MB
89 days ago

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